Is that…Real?【SONY】

1 名前:スレ主

Any PlayStation game purchased digitally after March's sytem update will reportedly now require an internet connection once every 30 days to validate the license . Realy?? WTF SONY… What do you guys think about this? Offline play is definitely a must, just like with Steam and PC games. This is definitely a step backward. I was really looking forward to the PS6 Portable… but with this, people who buy downloadable games won’t be able to play anywhere they don’t have a network connection… Well, let’s set aside the whole “don’t live or work in places like that” argument for now. Seriously, what’s gotten into you, Sony?

2 名前:風吹けば名無し

No way. That's straight up terrible.

3 名前:風吹けば名無し

Seriously? Once every 30 days? What is this, 2010 DRM redux.

4 名前:風吹けば名無し

They probably want to stop account sharing and piracy, but doing it this heavy-handed will piss off legit buyers.

5 名前:風吹けば名無し

Offline play is a hard requirement for me. If this sticks, I'm buying physical or switching.

6 名前:風吹けば名無し

>>4 yeah anti-piracy excuse, but there's better ways. This is just obnoxious.

7 名前:風吹けば名無し

Imagine you're on a trip with no wifi and can't play a single-player game you paid for. Absolute joke.

8 名前:風吹けば名無し

If their servers go down for maintenance and you can't validate? RIP your library.

9 名前:風吹けば名無し

PS6 Portable looks dead in the water if this is enforced on portable devices.

10 名前:風吹けば名無し

>>9 maybe they can cache licenses on device, but then why bother with the 30-day ping...

11 名前:風吹けば名無し

I work in places with shit reception. This would literally make digital purchases useless for me sometimes.

12 名前:風吹けば名無し

Also smells like a push to tie people to their online subscription services. Monetize everything.

13 名前:風吹けば名無し

Counterpoint: companies need ways to protect digital purchases. Still, the UX here is garbage.

14 名前:風吹けば名無し

Anyone seen the official patch notes? This sounds like rumor but it's been in reports for a bit.

15 名前:風吹けば名無し

If true, expect a surge in people buying physical copies and secondhand market hopping.

16 名前:風吹けば名無し

Quick lifehack if it's real: make sure you connect at least once a month? Tedious but possible.

17 名前:風吹けば名無し

That 'once-a-month' window is a ticking time bomb. Miss one trip and suddenly you're locked out.

18 名前:風吹けば名無し

This disproportionately hurts rural gamers, older users, and anyone traveling for work.

19 名前:風吹けば名無し

I used to defend Sony's choices, but this would be a dealbreaker. Can't trust them with my purchases.

20 名前:風吹けば名無し

Anyone checked if physical games are exempt? Because that's where I'll migrate if so.

21 名前:風吹けば名無し

Question: does this affect single-player offline-only titles? Or just ones with online components?

22 名前:風吹けば名無し

Longer thought: If they implement this they need robust fallback. Allow an 'offline license token' that lasts longer, or at least a clear offline activation flow. Doing a stealth change with no options will blow up in their face PR-wise.

23 名前:風吹けば名無し

Haha imagine inflight gaming: "Sorry sir your game needs validation, please connect to our $30 wifi".

24 名前:風吹けば名無し

People acting like this is the end of the world — well, it's pretty close for a lot of legitimate users.

25 名前:風吹けば名無し

If it goes live, I'm waiting for the first headline about someone's game library being bricked because Sony's servers glitched.

26 名前:風吹けば名無し

Has anyone thought of VPNing or something weird to fake a ping? This'll just breed hacks and workarounds.

27 名前:風吹けば名無し

For now: don't panic, wait for official word. But also start backing up your receipts and preferring physical if you care about offline play.

28 名前:風吹けば名無し

Sony, come on. You made PlayStation for the players, not for telemetry and monthly check-ins.

29 名前:風吹けば名無し

I guess we'll see a lot of "I told you so" threads when people actually get locked out. Mark my words.

30 名前:風吹けば名無し

Let's not freak out fully yet, but yeah — terrible move if true. Keep an eye on official channels and consumer rights groups.

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